Time’s Arrow Part II – S6E1
Technology's Double Arrow
Personal Log
After a lapse in writing because I think it’s not good enough for geeks, I have decided that the links I make from Star Trek to psychology are pretty cool, or should I say sweet. And any geek who has struggled with relationships, improving their social life, or wondered what to do about those so called pesky emotions will be able to use the brilliant dialogue in Star Trek to become more adept at traversing life’s challenges within and without.
So, once more, I make my “Earl Grey, hot” and sit down to write. I put on my Pink Beach Mix downtempo mix and it begins with Rapino Brothers – Go Ahead London, which begins with Picard’s voice saying “Engage.” How cool is that! I didn’t plan it.
Synopsis
Part I and II of this episode gives us a biographical glimpse into the character Samuel Clemens (yes, Mark Twain, the writer). He is brought aboard the enterprise and escorted to his quarters by Counsellor Troi. As they amble along a corridor and enter the turbo-lift, an interesting conversation about technology ensues:
Clemens: Any place that doesn’t stock a good cigar doesn’t rank high in my book.
Troi: If you must have one, I’m sure we can replicate one for you.
Clemens: Oh. If you think that one of these imitations take the place of a hand-wrapped Cavana. Uh-uh.
Troi: I wouldn’t know.
Clemens: Well that’s the problem I see here. All this technology only serves to take away life’s simple pleasures. You don’t even let a man open a door for a lady.
Troi: I think what we’ve gained far outweighs anything that might have been lost.
The Double Arrow
Troi brings a refreshing perspective to the consequences of the advancements of technology to earth.
Although I recognize how technology, especially cell phones and video games (gasp!) can reduce the opportunity for 'simple pleasures' and also deeper social connection with others, I am tired of hearing about it like the whole thing is bad. It isn’t.
All changes bring new things in and leave other things behind. Sure enough, technology changes the 'system' of the way we do things and there may be “unintended consequences” (Senge, 2006), but we, as a species, are quite capable of ‘adapting’ and becoming more pro-active in choosing how and when we use various forms of technology. We do have a choice. And a brain. We can use technology in a way that enhances our lives and development on this planet including deeper social connections.
For example, I saw Jane McGonigal, PhD., a world-reowned game designer present at the 2009 World Congress in Positive Psychology. She spoke of research, developments, and a new games in the game world that are designed to "improve real lives and solve real problems" Her #1 goal in life is to see a game developer win a Nobel Peace Prize and she is a best-selling author (McGonigal, 2011). Now that's what I call positive computing. So, you see, we can have fun with games and use them to improve our lot in life.
For example, I saw Jane McGonigal, PhD., a world-reowned game designer present at the 2009 World Congress in Positive Psychology. She spoke of research, developments, and a new games in the game world that are designed to "improve real lives and solve real problems" Her #1 goal in life is to see a game developer win a Nobel Peace Prize and she is a best-selling author (McGonigal, 2011). Now that's what I call positive computing. So, you see, we can have fun with games and use them to improve our lot in life.
We geeks probably have the upper hand on technology and all the different opportunities to do things we couldn't do before because of it. It's fun and it's brilliant. Collaborative research projects can take place with two scientists on opposite sides of the world. Education can be taught online thereby making it possible to people who might otherwise not have the opportunity. We can process our psychological states through alter-egos in the form of Avatars and build communities of people that relate to each other via MMORPG's. We can connect with others via smartphones and social media like never before. We still want to connect. This is just a different way to do it.
Relating face-to-face and using technology is an and/and proposition. Technology is relatively new to our species and we are just figuring out how to integrate it with the in-person and in-nature things of life. And yes, we use it for escape and procrastination and in ways that do not optimize our well-being. But we have been doing that for centuries. And we can choose to use it make positive contributions to our lives and our world. The choice is ours. Technology is here to stay and "resistance is futile".
Engage!
So... What one thing would you do to use technology in a more positive way? Be sure to post in the comments box. I would love to hear the variations, no matter how small or how large.How would you like to 'adapt'?
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McGonigal, J. (2011). Reality is broken: Why games make us better and how they can change the world. Penguin Press.
Senge, P. M. (2006). The fifth discipline: The art and practice of the learning organization. New York: Doubleday/Currency.